![]() It is possible to increase the rate of fire of the Colt Python, SPAS-12 and Crossbow by quick switching after each shot.Another example is that there's a noticeable delay before "Jungle Drums" starts playing in Gonarch's Lair. For example, "Nuclear Mission Jam" plays not only during Questionable Ethics, but also earlier, at the start of the chapter Apprehension. There are a few differences regarding the soundtrack.Most interaction sounds, such as buttons, doors, and breakable objects, are reused from Half-Life 2.There are also small level design changes to make the game look better, for instance in surface tension the sand was improved and made less flat while in the original game it was made flat. ![]() So take care not to run into the units while it's moving, as it can heavily injure or kill the player. The surgical units in Questionable Ethics stop and start slowly after pressing the button, while in the original Half-Life they stop and spin instantly.In Residue Processing, pressing the switch to halt the crushers on the conveyor will stop them indefinitely until the switch is pressed again, instead of resuming on their own after a while.Some crates require more hits to break than the original game.Bullets can penetrate through breakable glass panes without breaking it.Peters' corpse appears near the surgical unit, while it was only gibs in the original Half-Life.A good example is in the chapter Questionable Ethics, where the player could skip the surgical unit and laser event. ![]()
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